﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Game.Foundation
{
    public class GameAreaConfig
    {
        public string Name { get; set; }

        public int ID { get; set; }

        public List<GameRoomConfig> RoomList { get; set; }

        public GameAreaConfig()
        {
            this.RoomList = new List<GameRoomConfig>();
        }
    }
}
